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Michael is Low on Hit Points

BlazBlue is the best 2d fighter ever, rendering almost all of the competition obsolete

Blazblue
Comments

1  kadian1364

In terms of traditional 2D fighters, I have next to no experience to speak from, and I can only take your word about BlazBlue, adding to similar praise I've read concerning the innovations Guilty Gear brought to the table.

As for me, I enjoy my alternative 2D fighter, a.k.a. Super Smash Bros. For depth of gameplay and pure mechanics, Melee is the best of the three. There's something eternally rewarding about KOing an opponent in 3-4 moves. The creative flow and precise efficiency at the highest levels of play make SSBM, in my eyes, a beautiful game.

2  Seantaku

I've read so many good things about this game. I definitely have to pick it up at some point. It's great to see you got a PS3!! Most of my friends have X-box's and each of them has had to get theirs repaired at LEAST 3 times. Just not worth it in my opinion.

Marvel vs Capcom 2 is really amazing as well. If you already haven't downloaded it you can get it on the PS3 Store. So worth it!

I also saw ur comment last post that you got Valkyrie Chronicles. Such an amazing game! I'm kind stuck at the moment in my game and I had to take a break from it, which sucks, but I'm gonna get back into it soon. Did you by any chance choose the Japanese voice track? That's what I did.

I'll let you know if I get BlazBlue and we could possibly play online. The beauty of the internet. Heh

Re  Michael is LoHP

@ kadian1364

I completely forgot about the Smash Brothers series! It might be because I usually don't associate them with your typical 2d fighter, but it's more likely because the third installment was... well, lets just say we don't talk about that game around here. Melee was one of the best fighters of all time, and the first was excellent too. Unfortunately, Nintendo released that atrocity for the Wii, whose name I won't even freaking mention!

@ Seantaku

I have a post coming down the pipeline on what I think about the 360 as a system; it's not pretty. The PS3 Slim, however, is magnificent! I haven't gone online yet (I just got it), but I'll post my online handle here once I get it.

I mentioned MvC2 in the post as being the one other 2d fighter I think is still worth playing. It was my previous champion, until BlazBlue topped it.

Of course I chose the Japanese track in Valkyria Chronicles! How could I not, after all these years of sub-par dubbed J-RPGs? Sure there have been some good ones (FF12 OMG), but I like my odds better with the Japanese voice actors.

3  Seantaku

Glad to see we are both on the same page! I guess about everything actually! lol.

I should have figured u chose the Japanese Track on Valkyrie. lol

Final Fantasy 12??? ZOMG!! We have to talk about that game at some point!

Re  Michael is LoHP

@ Seantaku

Went online in BlazBlue finally. Nobody was on except people ranked in the 40's+. It took a few matches, but I beat a level 40-ish guy at level 1 and jumped up to level 9. That had to bruise his ego a bit!

PSN ID: Low_on_HitPoints

4  ETERNAL

Considering the amount of praise BlazBlue has received, I pretty much figured it was above average, but this post definitely convinced me. I'm sorta apathetic towards fighting games - I've always been bad at them, and the only one I played semi-seriously was Melee - but I'll check this out whenever I get back into the genre.

I think I'll have to wait a while and play it on the PS3 if/when I get one, though, because the Xbox controller was not meant for fighters. Period.

Re  Michael is LoHP

@ ETERNAL

The 360 d-pad is what you would call a nightmare. I've seen mods that look doable and greatly improve the pad, but who really wants to put in that effort when I can just pick it up on the PS3.

BlazBlue is pretty freaking deep, much like Guilty Gear before it. There's a ton of good players online that won't give you a moments breath. BlazBlue is the type of game that favors heavy, near-non-stop offense and exceptionally timed, clever defense. While the simplicity behind the basic drive attacks means anyone can pick up and play it, the pros still decimate the noobs thanks to timing and depth.

5  LJ

Timing.

Oh boy, timing.

That's exactly why a Potemkin to Tager player like me finds the ill-considered throw mechanic so painful.

The entire idea of a pressure-heavy throw-centric character is to use your superior experience to figure out exactly what sort of attack your opponent is going for, and punish them for their impetuousness. But to do this, throws have to be, A: invincible during execution so it'll be a valid counter (they got that part right, at least), B: Instant in delivery, so the opponent won't be able to jump out of it (I'm not even kidding), C: difficult to tech out of, something should be difficult even for trained players, though not here, thanks to the enormous heads up and teching window, and D: Still damaging even if teched. It's supposed to be a punishment, not a run-of-the-mill attack.

Suffice to say I found it very jarring to pick up a game where some tiny frame data turned a character who was great with experience into a character who always loses the war of attrition with a damned fragile glass cannon rushdown character.

That's what BlazBlue is. Either you rushdown, you lockdown, or you get a beatdown; and I don't think ANY fighting game should have the optimal strategy being to abandon all thought except I WANT TO HIT HIM FIRST SO I CAN HIT HIM A WHOLE BUNCH.

Also, sorry for the TL;DR.

Re  Michael is LoHP

@ LJ

Don't apologize for the TL;DR! Thank you for the long and well thought out response!

Well, if you make teching out of throws too difficult, it may overpower throws on at least the lower experienced playing fields. It's kind of hard to argue balance dynamics when we can't build that version and play-test it. So I can't say for sure that you're 100% right. But the Dust Loop community certainly seems to favor some of what you're saying, and Tager appears to be rated quite low now.

However, I don't think that really matters all that much. Take Bang -- who's also ranked low -- and put him in the hands of Dora. Suddenly, that tier list means nothing. Same thing with Carl -- again ranked low -- who managed to make it to the SBO finals. In other words, I don't think Tager is a lost cause at all. And that's just at the highest levels. I'm sure that in your normal everyday play, an experienced player could handle Tager just fine. Actually, I know so, since I've lost to some damn good Tagers!

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